大家都知道,MP3、MID、WAV、WMA等格式的音频文件可以通过调用底层函数来实现播放的! 在这里,我介绍利用自己编制的音频解码器来播放音乐的例子,其中,已经将解码器封装到了动态库里,只给出了接口函数及调用规则! 动态库头文件为: //打开音频文件 pathname为文件路径名 int __stdcall opensong (char *pathname); //播放音频文件 position为播放的起始位置 int __stdcall playsong (char *pathname, int position); //暂停播放 int __stdcall pausesong (char *pathname); //停止播放,并关闭设备 int __stdcall stopsong (char *pathname); //播放状态 kind 0:所播放文件的长度 1:播放状态,为"playing,pause,stoped"等 2:播放的进度,以毫秒计 int __stdcall statussong (char *pathname, int kind, char *status); //关于对话框 void about(void);
应用程序界面为: 程序代码为: #include #include #include #include "exe.h" #include "mci.h" static char pathname[MAX_PATHNAME_LEN]; static int panelHandle; int __stdcall WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow) { if (InitCVIRTE (hInstance, 0, 0) == 0) return -1; /* out of memory */ if ((panelHandle = LoadPanel (0, "exe.uir", PANEL)) < 0) return -1; DisplayPanel (panelHandle); RunUserInterface (); DiscardPanel (panelHandle); return 0; } int CVICALLBACK OkCallback (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { int status; char mode[128]; switch (event) { case EVENT_COMMIT: status = FileSelectPopup ("", "*.mp3", "*.mp3;*.wav;*.mid;*.wma", "打开音频文件", VAL_OK_BUTTON, 0, 0, 1, 1, pathname); opensong(pathname); playsong(pathname, 0); statussong(pathname, 1, mode); SetCtrlVal (panelHandle, PANEL_STRING, mode); break; } return 0; } int CVICALLBACK QuitCallback (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { switch (event) { case EVENT_COMMIT: QuitUserInterface (0); break; } return 0; } int CVICALLBACK stop (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; switch (event) { case EVENT_COMMIT: stopsong(pathname); statussong(pathname, 1, status); SetCtrlVal (panelHandle, PANEL_STRING, status); break; } return 0; } int CVICALLBACK pause (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; switch (event) { case EVENT_COMMIT: pausesong(pathname); statussong(pathname, 1, status); SetCtrlVal (panelHandle, PANEL_STRING, status); break; } return 0; } int CVICALLBACK continu (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; int position = 0; switch (event) { case EVENT_COMMIT: status[0] = '\0'; statussong(pathname, 2, status); Fmt(&position, "%i<%s", status); playsong(pathname, position); status[0] = '\0'; statussong(pathname, 1, status); SetCtrlVal (panelHandle, PANEL_STRING, status); break; } return 0; } int CVICALLBACK pre (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; int position; switch (event) { case EVENT_COMMIT: statussong(pathname, 1, status); SetCtrlVal (panelHandle, PANEL_STRING, status); statussong(pathname, 2, status); Fmt (&position, "%i<%s", status); position += 5000; playsong(pathname, position); break; } return 0; } int CVICALLBACK back (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; int position; switch (event) { case EVENT_COMMIT: statussong(pathname, 1, status); SetCtrlVal (panelHandle, PANEL_STRING, status); statussong(pathname, 2, status); Fmt (&position, "%i<%s", status); position -= 5000; playsong(pathname, position); break; } return 0; } int CVICALLBACK len (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { char status[128]; switch (event) { case EVENT_COMMIT: statussong(pathname, 0, status); SetCtrlVal (panelHandle, PANEL_STRING, status); break; } return 0; } int CVICALLBACK aboutme (int panel, int control, int event, void *callbackData, int eventData1, int eventData2) { switch (event) { case EVENT_COMMIT: about(); break; } return 0; }
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转自:小信的博客 网址:http://blog.sina.com.cn/u/1265070197
[此贴子已经被作者于2006-12-9 12:52:46编辑过] |